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02.08.13 Andy Cush

An Italian eBay user going by *videogames.museum* has placed his collection of 6,850 video games, 330 consoles, 220 controllers and 185 accessories up for auction. The price? A cool $550,000. While it may not surprise you to learn that Mr. *museum* has accrued exactly zero bids on the lot thus far, let’s see what he’s packing […]

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02.07.13 Eugene Reznik

Indie developer Pippin Barr, known for his 8-bit simulation of Marina Abramović’s The Artist is Present, has expanded his scope in an ambitious attempt to render the entirety of the New York City visual art world as video game. The biting microcosm Art Game offers you the experience of battling the impenetrable vision of one curator in […]

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01.14.13 Andy Cush

The digital pranksters at Stabyourself.net created “Not Pacman,” an aptly-named, nihilistic remix of everyone’s favorite classic arcade game, in which everyone involved is at the mercy of gravity’s relentless pull. Instead of controls to direct our hero’s movements, you tilt the board, letting Pac-Man and the Ghosts fall where they may. Just watching the above YouTube […]

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01.10.13 Andy Cush

This brilliant, simple 8-bit web game allows you to play through one of Quentin Tarantino’s most beloved sequences: Kill Bill, Volume 1’s “Crazy 88” fight scene, in which Uma Thurman’s Beatrix Kiddo hacks and slashes her way through a seemingly endless stream of sharply-dressed opponents. The controls couldn’t be more straightforward–arrow keys to move, space bar […]

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12.18.12 Marina Galperina

I don’t play video games very often, but I did once watch someone herd severely pixelated sheep through a severely pixelated landscape to be sheared for gigantic blocks of the “right” shade white which were then used to line the walls of “an art gallery” inside a Minecraft world. Five hours later, I was like, […]

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11.29.12 Lily Streeter

MOMA, you beautiful bastard you! The Museum of Modern Art announced that it will add 14 classic video games to its design collection, with more to come. In doing so, they have chosen to fully acknowledge the artistic merit that goes into the process of video game design. Our very own Kyle Chayka (ok, fine, […]

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11.27.12 Andy Cush

Using a piece of equipment called an infrared spectrometer, NASA scientists have discovered an unusual quality in two of Saturn’s many moons: the warm and cool areas on their respective surfaces create a pattern that’s a dead ringer for Pac-Man, everyone’s favorite ghost-chomping arcade game character. Researchers discovered the first Pac-Man–that’s their official designation for the […]

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11.19.12 Andy Cush

David Albert and Nicholas Bergson-Schilcock of Hacker School and Linked List NYC created this beguilingly addictive video game in which you pilot an MTA car tasked with pumping out flooded subway stations like South Ferry, Bedford Ave, and Delancey Street.  Controls are simple–arrow keys to move, space bar to pump–but the ticking clock posed by […]

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08.07.12 Marina Galperina

Oh, hey, Cory Arcangel. Thanks for uploading your mod of Hogan’s Alley dubbed “I Shot Andy Warhol.” Yes, Andy would have loved that. Pretend…you are Valerie Solanas via B-Side of Duck Hunt. Pew pew. Hahahaha. It’s funny because he really got hurt. (Image: Richard Avedon) […]

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06.27.12 Marina Galperina

Street artist and animator Diego Bergia aka LEPOS is still at work combining graffiti and ’90s arcade-style gaming, and here’s a quickie. “Now that I’ve got two graffiti legends down with the project, I figured I’d create my version of the Street Fighter 2 car destruction bonus round.” Enjoy. […]

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