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February 5, 2015 Michael Rougeau

ANIMAL’s feature Game Plan asks game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Colton Spross and AJ Kolenc of Atlanta studio The Stork Burnt Down about Höme Improvisåtion, a very short game that’s way better than it sounds. […]

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February 3, 2015 Aymann Ismail

ANIMAL showcases a different street artist regularly in our feature, Scratching the Surface. This week, we profile ELLE. Name/Alias: ELLE, or ELLE StreetArt Decade you were born in: The ’80s, yo! City you currently live: Brooklyn Drugs or natural highs? Mushrooms and pot sometimes, but I would say I’m pretty much au natural. 😉 How […]

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January 27, 2015 Aymann Ismail

ANIMAL showcases a different street artist regularly in our feature, Scratching the Surface. This week, we profile Cosbe 1. Name/Alias: Kid Cosbe Decade you were born in: I caught the tail end of the 70s and grew up moving all over the world with my army dad. When my parents got divorced I was raised […]

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January 22, 2015 Michael Rougeau

ANIMAL’s feature Game Plan asks game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Adrian Moore and Ollie Browne of Australian studio Loveshack Entertainment about Framed, a game in which you rearrange comic book panels to control the action. […]

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January 20, 2015 Aymann Ismail

ANIMAL showcases a different street artist regularly in our feature, Scratching the Surface. This week, we profile Edapt, a generator of toothy pop culture portraits and other odd, sometimes ghoulish characters. Name/Alias: Edapt Decade you were born in: The 1980s City you currently live: Brooklyn Drugs or natural highs? Both How did you get your […]

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January 19, 2015 Rhett Jones

ANIMAL’s feature Artist’s Notebook asks artists to show us their original “idea sketch” next to a finished artwork or project. This week, James Harvey talks about his special brand of work in graphic novels. I’ve been working with collage a lot lately in the preparation of my drawings. Here’s what I’ve been doing: I make a […]

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January 13, 2015 Aymann Ismail

ANIMAL showcases a different street artist regularly in our feature, Scratching the Surface. This week, we profile Roycer, a native New Yorker whose signature “monsters” pepper the cityscape. In addition to promoting himself on the streets, Roycer is a curator and has organized exhibits featuring graffiti and street artists. Name/Alias: Royce Bannon, Roycer, Choice Royce. […]

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January 12, 2015 Rhett Jones

ANIMAL’s feature Artist’s Notebook asks artists to show us their original “idea sketch” next to a finished artwork or project. This week, Loney Abrams and Johnny Tragedy talk about their tattoo-themed multi-disciplinary project There There. We watch a lot of reality television. And a lot of our ideas start there. In general we’re interested in how […]

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January 8, 2015 Michael Rougeau

ANIMAL’s feature Game Plan asks game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Lucas Johnson, Claris Cyarron and ceMelusine of Silverstring Media about Glitchhikers, a game about “the kinds of things you end up thinking about when you’re […]

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January 5, 2015 Rhett Jones

ANIMAL’s feature Artist’s Notebook asks artists to show us their original “idea sketch” next to a finished artwork or project. This week, sixteen-year-old artist Terrell Davis talks about his cover artwork for Yoshi & Komono, inspired by Googling cat cafes, “Japanese snacks, old games, Ramune soda, tamagotchis,” and social media feedback. This is a piece I did for Yoshi […]

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