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May 7, 2015 Michael Rougeau

ANIMAL’s feature Game Plan asks game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Sean Vesce of E-Line Media and writer Ishmael Hope about Never Alone (Kisima Inŋitchuŋa), a lesson in “accidental ethnography.” Until a few years ago, E-Line […]

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