-
Oculus Rift Sold Out, But It Will Be Just Fine Posted on by Michael Rougeau in Art&Culture&Features&News
-
Making ‘Olav & the Lute,’ a Game That Succeeds Despite Its Failures Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Meet the People Making New Games for Atari, Super Nintendo, and
Virtual Boy Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Making ‘The White Cane,’
A Student Project About Perception and Sensory Deprivation Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Making ‘Save the Date,’ a Study on Dating and Free Will Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Making ‘The Novelist,’ a Story About Family and Ghosts Posted on by Michael Rougeau in Art&Culture&Features&Takeover
-
Making ‘Moirai,’ a Game About Suicide and Other People Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Making ‘Proust,’ A Good Excuse To Be Really Judgmental Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Making ‘MirrorMoon EP,’ The Acid Trip Through Uncharted Galaxies Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover
-
Making ‘Blackbar,’ the Dystopian Interactive Inbox Posted on by Michael Rougeau in Art&Culture&Features&News&Takeover