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January 8, 2015 Michael Rougeau

ANIMAL’s feature Game Plan asks game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Lucas Johnson, Claris Cyarron and ceMelusine of Silverstring Media about Glitchhikers, a game about “the kinds of things you end up thinking about when you’re […]

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