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May 14, 2015 Michael Rougeau

ANIMAL’s feature Game Plan asks game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Lucie Viatgé, Tom Victor and Titouan Millet of the Klondike Collective about Naut, a trippy game made in two days. These days, it’s not unusual […]

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