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June 10, 2014 Sophie Weiner

“In the digital realm, we are naked all the time,” flashes the text in the promotional video for x.pose, a project by Xuedi Chen and Pedro Oliveira. The sculpture is composed of several layers, one of which is a reactive display that, using bluetooth, alternates between transparent and opaque depending on the amount of personal data […]

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May 9, 2014 Marina Galperina

Kara Walker’s A Subtlety or the Marvelous Sugar Baby is not subtle. Dusted with 40 tons of bleached sugar, it stands nearly four stories high and lays 75 and a half feet long across the gutted cavern of the Domino Sugar Factory, which will soon to destroyed and replaced with a glossy condo complex. The New Yorker called the work, unsubtly, “Mammy-as-Sphnix.” […]

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March 19, 2014 Marina Galperina

Here’s a fresh artwork by David Renault over at F.A.T. It involves breaking into a lot of abandoned construction equipment in Saint-Jacques-de-la-Lande of north-western France with a horn, some air tubes and something sharp enough to punch through industrial strength tire. Presenting, Dernier Souffle (The Last Breath). Honk your dead heart out, you annoying fucking thing. Renault’s past “Previously […]

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February 3, 2014 Andy Cush

Plastic Infinte, by the audiovisual group sculpture, is 7-inch record with some trippy designs printed on it. Play it, and those designs whir by in a multicolored mush. Shine a strobe light, however, or film it playing at the right shutter speed, and you’re treated to a delightful zoetrope animation. Check it out below. Sculpture is […]

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October 3, 2013 Marina Galperina

From a flattened, remixed kid-face shuffling on a video billboard in Detroit, to the epic mutant on the exquisite corpse Tumblr project Cloaque, Rollin Leonard has been exhibiting photography-based work since 2004. It’s body horror… if body horror was very nice to look at. His first solo show of polished plexiglass’ed sculptures, looped moving images and digital collages “Trunks, Stems and […]

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October 2, 2013 Andy Cush

Dan Grayber’s sculptures look completely utilitarian. Intricately constructed from springs, nuts and bolts, and custom-fabricated metal, they wouldn’t look out of place under the hood of your car, or in the more specialized corners of your local hardware store. But they don’t actually do anything. Well, they do something. They’re all incased in glass, and designed to […]

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September 25, 2013 Kyle Chayka

Benjamin Muzzin‘s work evokes the third dimension by rigging flatscreen television screens to a machine capable of spinning them at very high speeds. This creates, beautiful fleeting structures of light. Watch the sculpture change its entire fluid digital shape with only small variations on the thickness of the lines presented on the spinning 2D screen. With this project […]

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September 20, 2013 Marina Galperina

Every part of Digital Grotesque — “the first human-scale immersive space entirely constructed out of 3D printed sandstone” — was designed with customized algorithms. Michael Hansmeyer and Benjamin Dillenburger sculptural installation is a flat cube on the outside and an intricate subversion of classical sculpture on the inside, twisting and melting, sprouting and mirroring with “a complex geometry” of “260 million specified micro-details.” There are some […]

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August 27, 2013 Andy Cush

Void, a mechanical sculpture by artist Wit Pimkanchanapong, looks like a giant, floating spider. Thanks to a system of eight winches, it can fly around, moving freely through the air above a little parking lot. It’s pretty stunning on its own, but wait until it gets dark, and Void’s light comes on, then this happens: GIF magic! The […]

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August 20, 2013 Andy Cush

Here’s some beautifully uncanny valley-baiting art for your Tuesday afternoon: Replicants, a trio of 3D-printed sculptures from UK artist Lorna Barnshaw. Each takes a human face as its original model, using a particular software and printer to render out a final product. The idiosyncrasies of each process create the differences you see here. One is a relatively […]

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