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August 21, 2014 Sophie Weiner

The phenomenally successful game Minecraft is unique in that it allows players to build things in much the same way that they are built in real life — brick by brick. Among its tons of projects, people have built the entire world of Star Wars, a replica of Manhattan and several art works. Using the in-game material “redstone,” players can […]

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August 8, 2014 Sophie Weiner

Artist Javier Laspiur’s CONTROLLERS series features simple, shallow focus photos of his arms and hands holding video game console controllers from 1983 onward. We also get a decent look into Laspiur’s long sleeve shirt collection. My Modern Met described the composition: Laspiur creates images that are reminiscent of posters. There’s a picture of the controller in the […]

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August 7, 2014 Michael Rougeau

ANIMAL’s feature Game Plan asks video game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Jakub Juszczak of Apertureless about Prisoned, a game in which he explores his own depression through a mix of real and fictional events. Prisoned […]

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August 6, 2014 Sophie Weiner

Last month, New York State Education Department approved a new degree at NYU‘s Tisch School of the Arts through the NYU Game Center. The school will soon be accepting applicants for a new Bachelor of Fine Arts in Video Game Design. Game Center will accept 20 students into the program in January 2015 and a freshman class of […]

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July 30, 2014 Sophie Weiner

In Prisoned, a new interactive narrative by German game developer Jakub Juszczak, you are a girl named Judy who is battling depression as she becomes an adult. The world of the game is both an escape and a trap; wandering through a stark landscape you are faced with bleak emotions and loneliness. Indie Statik described the uneasy familiarity […]

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July 28, 2014 Sophie Weiner

Last year, Fuel Entertainment and Xbox Entertainment Studios gained permission excavate millions of Atari games and consoles buried in a landfill in Alamogordo, New Mexico since the early 80’s. The forthcoming documentary Atari: Game Over will trace the history predating this unlikely dig, beginning with the game E.T. The Extra-Terrestrial — a game so bad, it’s often attributed with bringing down the entire […]

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July 24, 2014 Michael Rougeau

ANIMAL’s feature Game Plan asks video game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Ziba Scott of Popcannibal about Elegy for a Dead World, a game in which players concoct their own stories about long-gone civilizations. Ziba Scott’s […]

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July 23, 2014 Sophie Weiner

ANIMAL’s Radicals Of Retrofuturism uncovers stories by the technological rebels of the past in vintage media and looks at their predictions in the context of today’s digital world. This week, we take a look at Charles Csuri’s “Random War” illustration inside a 1970 Sam Shepard playbill. Operation Sidewinder, the 1970 play by luminary Sam Shepard, […]

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July 21, 2014 Sophie Weiner

The YouTube channel Thug Notes usually comments on famous great works of literature but has branched out into exploring philosophy. 8-Bit Philosophy explains philosophical concepts like “Is anything real?” and “Do we enjoy being free?” with original 8-bit, vintage video game-style videos. The newest video discusses Hegel and wrestles with the question “Is there an end to history?” Many attempt […]

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July 17, 2014 Sophie Weiner

Manuel Noriega, the former CIA-backed military dictator of Panama is suing the publishers of Call Of Duty: Black Ops II for their representation of him in one of the game’s missions. CNN writes: He argues in the lawsuit that his portrayal “as a kidnapper, murderer and enemy of the state” in the 2012 video game damaged his […]

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