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July 10, 2014 Michael Rougeau

ANIMAL’s feature Game Plan asks video game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with David OReilly about Mountain, a game in which you watch nature express itself. If god exists, he or she doesn’t give a shit about you […]

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July 9, 2014 Sophie Weiner

Super Pixel Quest is an interactive webcomic by French writer and artist Emmanuel Espinasse. The designs lets you travel with the jittery central character as you read his story, opening up your browser in unexpected directions as he crawls and climbs this way through a creepy castle while avoiding a troublesome goblin’s constant traps. Don’t worry […]

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July 3, 2014 Sophie Weiner

The new game studio Variable State is releasing a game called Virginia, an “interactive drama” involving the murder of a child in rural America. Designer Jonathan Burroughs, spoke at length with The Verge about how their love of 90’s mysteries like Twin Peaks and The X-Files shaped the feel and look of the game. Exaggerated and strange as […]

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July 2, 2014 Sophie Weiner

Lindsay Lohan is suing Rockstar Games and their owner Take Two Interactive over allegedly parodying her in Grand Theft Auto V. The video clip below shows the character Lacey Jonas, who Lindsay Lohan believes is an “unequivocal” representation of herself, according to the AP. It’s pretty hard to watch: “Jonas” is trapped in a paparazzi situation that […]

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July 1, 2014 Sophie Weiner

A small team of developers who defected from the big game companies, came together in 2008 to form Hello Games, and independent game developing team that created Joe Danger. Now, they’re about to release something more ambitious than what most studios ever accomplish. No Man’s Sky is an MMORPG that takes place in a realistic universe. There are […]

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June 27, 2014 Sophie Weiner

Future Unfolding is a new game from Berlin’s Spaces Of Play studio, the people behind Spirits among others. The game is an impressionistic exploration of natural surroundings, based on the landscape designers Mattias Ljungström and Marek Plichta grew up around in rural Sweden and Poland. The preview promises vivid colors and sound-interactive environments with sublime, shifting music. Future Unfolding is […]

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June 26, 2014 Sophie Weiner

Have you ever gazed down at your googly-eyed pet rock at summer camp and wish you could experience the world as it did, feel what it feels and communicate with it in the infinite language of geology? Your childhood dreams are finally becoming a reality! Rock Simulator 2014, from Strange Panther Games, will be on Steam […]

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Michael Rougeau

ANIMAL’s feature Game Plan asks video game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Michael Molinari of Studio Bean about Choice Chamber, a game that gets broadcast online to live viewers who can influence events. Not every game […]

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June 23, 2014 Sophie Weiner

Cuphead — a new game developed by Studio MDHR, announced at the recent E3 conference — exists totally in an hand-drawn style reminiscent of 1930’s cartoons. Authenticity is provided by “taking the time to use actual cells and is inking by hand,” Daily Dot writes. The game allows you to play as Cuphead or Mugman, while you battle […]

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June 18, 2014 Sophie Weiner

At the recent E3 Conference, Nintendo announced Mario Maker. The new interactive element for WiiU will allow players to customize their own 2D Super Mario courses from scratch, “legitimizing” a practice already developed by hardcore modders and artists alike. Why did Nintendo suddenly decide to allow gamers this interactive experience? Journalist and game critic Leigh Alexander suggests that […]

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