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July 9, 2014 Sophie Weiner

Adam Ferriss creates mesmerizing glitch art, and with his new interactive project Gush, you can become a part of it. (Hint: Move, click, awe.) Gush was built off Andrew Benson’s Flow Cam, to turn your webcam photos into day-glo psychedelia. “While the webcam captures the movements, a generative and evolutive loop gives rise to fluid, glitched-out and distorted […]

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July 7, 2014 Marina Galperina

ANIMAL’s feature Artist’s Notebook asks artists to show us their original “idea sketch” next to a finished artwork or project. This week, Berlin-based artist Labanna Babalon talks about mysterious emails, mind-expanding psychedelics, community, rejecting the monetization of the art world and new digital platforms, all of which resulted in her latest piece titled ANIMAL. Honestly, I had a […]

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July 3, 2014 Marina Galperina

This is Press ESC to Escape, a 2013 painting by artist Jeanette Hayes. The work is rendered in oil over a chromogenic print on canvas. The original image was Photoshopped and put on Instagram by artist Mattie Hillock a year ago, with the caption “I’m sick of looking for jobs.” Hayes commented, “I wan 2 paint dis.” Hillock […]

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July 1, 2014 Sophie Weiner

New York based artists Mike & Claire create surreal videos incorporating performance, design and digital art. Their newest work, Fried Eggs, is a bizarre take on the popularization of gender critique. There are eggs everywhere, being cooked, served, eaten and gagged on. There’s also a strong element of police brutality in the video, albeit enacted in […]

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June 27, 2014 ANIMAL

Here are some art, film, music and other things happening in NYC so you can Have a Good Weekend. Drop your suggestions in the comments or to tips@animalnewyork.com. FRIDAY 81° LOW 65°  Opening this weekend: Internet’s Own Boy: The Story of Aaron Swartz (see it at IFC) and Snowpiercer (see it at Nitehawk). Jeff Koons retrospective opens to the public […]

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June 26, 2014 Michael Rougeau

ANIMAL’s feature Game Plan asks video game developers to share a bit about their process and some working images from the creation of a recent game. This week, we spoke with Michael Molinari of Studio Bean about Choice Chamber, a game that gets broadcast online to live viewers who can influence events. Not every game […]

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June 23, 2014 Marina Galperina

ANIMAL’s feature Artist’s Notebook asks artists to show us their original “idea sketch” next to a finished artwork or project. This week, Los Angeles-based artist Sterling Crispin talks about Charon — a technically complex year-long project creating a gorgeous sculpture derived from a flight path of a drone. In short, Charon is an interactive installation and sculpture created […]

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June 16, 2014 Marina Galperina

ANIMAL’s feature Artist’s Notebook asks artists to show us their original “idea sketch” next to a finished artwork or project. This week, Seattle-based artist Sean Pearson talks about the road, nightmares and his piece “I don’t know where he came from or why.” I’m usually inspired by daydreaming, especially during something exciting, like being on the road. This is how […]

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June 13, 2014 Michael Rougeau

“The future is now,” video games companies want us to believe. But if “now” is just the present, shouldn’t the real future be more impressive than Xboxes and PlayStations and Wiis? During Los Angeles’s annual Electronic Entertainment Expo, Echo Park gallery iam8bit launched an exhibition exploring “The Future of Gaming,” as illuminated by some of the […]

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June 11, 2014 Marina Galperina

“I don’t even think it’s a crime,” TRAP tells ANIMAL, walking through his home-borough of Queens. He is confident, casual, as if he isn’t about to catch a tag on the underside of the bridge in broad daylight. Since 1979, he’s been spray painting New York City streets, evolving his unique handstyle and perfecting his […]

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